Jogos Digitais para Idosos – uma experiência de ensino

  • José Roberto Cordeiro Universidade Federal de Santa Catarina
  • Luciane Maria Fadel Universidade Federal de Santa Catarina

Resumo

Esse artigo descreve a experiência de aprendizado e interação com os jogos desenvolvidos pelo Prof. Dr. Kaufman para o programa AGEWELL do Canadá. Os jogos de paciência e jogo da velha foram adaptados para o português possibilitando a aplicação no Brasil. Os primeiros resultados coletados de um piloto apontam concordância com os resultados levantados no Canadá, os quais sugerem um maior entrosamento dos participantes e aprendizado através dos questionários embutidos nos jogos. Esse artigo apresenta ainda alguns requisitos para ambientes de jogos voltados especificamente para usuários idosos. Os resultados sugerem que o engajamento dos idosos é maior quando as interfaces com os jogos apresentam menos elementos intermediários, preferindo atividades que permitem o movimento do corpo ou interação direta com o jogo através de telas de toque ou sensores de movimento. Esses dados são exemplificados nos jogos apresentados.

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Publicado
2019-07-11
Métricas
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Seção
GT1 - Jogos Eletrônicos e Saúde